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RICE BOWLS | HUNGER CRUNCH

WHAT IF A VIDEO GAME COULD FIGHT WORLD HUNGER?

My Role - UI/UX Designer, Sound Design, Creative Director, Concept Artist, Illustrator, Project Manager.
Assignment - Design a video game to fight world hunger, create the brand, illustrations, assist in level design, design all promotional materials - including websites, videos, photography, and make development-ready artwork for all platforms.
Project Scope - One desktop game, two mobile games, a website, magazine ads, multiple tradeshow booths, toy designs, costume designs, mascot designs, character design, vendor management, photography, game trailer design/production, and the design of many other assets.
Honors - Facebook’s Social Good App of the Year. Guest speaker at Mail Chimp. Guest speaker at Grok. Guest speaker at Go Camp. Hunger Crunch was ranked #27 in the App Store under the category of family fun.

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